
SONYA PONOMAREVA
game concept art/ narrative design / writing
Make players feel your game at their fingertips.
I’ m a narrative game designer with an understanding of the entire game development pipeline. I can communicate effectively with every team member and bring ideas to life across the team.

CONCEPT / NARRATIVE / WRITING
I’ m looking to collaborate with indie or AA-studios, helping turn initial concepts into games or contributing to projects already in development.
I adapt to any style or genre, helping bring game worlds to life and seamlessly connect them with gameplay.

I work with narrative design tools such as Twine, Articy: Draft, and Ren’Py, as well as game engines including Unreal Engine and Unity.
UNDERFOOT | horror-game concept
A first-person 3D horror adventure featuring survival and stealth-action elements.
— World concept development with illustrations
— Development of core mechanics and UI
— Presentation of the refined synopsis at the Video Game Factory
by the ACI
SCAVENGERS | tabletop role-playing game
A tabletop role-playing game about survival in a post-apocalyptic world where humans are no longer at the top of the evolutionary chain.
— Development of the game universe lore and historical timeline
— Character sheet design
— Design and testing of a dynamic map and systems for weather conditions, mutations, and skill checks
BUREAU | solo game development
An isometric adventure game with bureaucratic simulation elements, leaning towards the Brainvania genre. A person finds themselves in an underground bureaucratic world and must navigate complex moral dilemmas to survive.
— Solo development: from initial concept to demo release in autumn 2027
CONTACT ME
r4k.zlt@gmail.com
@inklix












